August 13, 2022

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The new Octopath Traveler RPG is better than the original Switch

The new Octopath Traveler RPG is better than the original Switch

Three evil tyrants look at the continent of Orsterra.

picture: Square Enix

Octopate Traveler: Continental ChampionsNewly available on mobile, is a good sequel to the original 2018 Switch role-playing game. I was expecting a toned down combat system and inferno menu like many other gacha games on mobile devices. Square Enix proved me wrong. Champions Keeps the photos and music you made Octopate A unique title in the field of beautiful RPGs, and The simplified combat is a massive improvement over the smoothness of the original game. Octopate Better on mobile than it was on the Nintendo Switch.

In 2018, Square Enix released the original Octopate Traveler on the Nintendo Switch. Located on the same continent as Orsterra, Champions It is a prequel, which occurs before an unspecified period of time Octopate. While the heroes Octopate Featured in some side quests, the narrative centers around a group of fun adventurers who are united by the sacred ring held by their first “chosen”, first player character (selected randomly through a gacha). It’s an interesting take on the first game’s narrative system, in which eight characters happen to band together for reasons that were even more fragile. While there are side quests centered around each character, the main campaign focuses on three themes: wealth, fame, and power. Each major mission revolves around the overthrow of a tyrant who represents one of those traits. An adventurer’s group can also accumulate points on each of these traits, which affect NPC recruitment and resource collection.

Sophia is hanging out with an architect and her cat.

screenshot: Square Enix / Kotaku

Critics generally praised the first Octopate The game’s artistic style, combat and music, but some found the progression difficult and the story uninteresting. So I was a little nervous when I found out about it Champions It was a portable game. Many players who are accustomed to premium console titles often find the difficulty of mobile too frustrating to bear. After years of playing games on mobile, I have a tremendous amount of patience, but until I remember it Octopate Traveler It was an oversized time sink. I was ready to Champions to exacerbate the original problem.

I was also worried about how good the file was Octopate The art style will adapt to a mobile game. The character designs are whimsical and effectively capitalizes on the nostalgia many players feel for 16-bit JRPGs in the ’90s, but they’re not horny or eye-catching. Except for the dancers, the characters wear practical clothes in earthy colors. I couldn’t see myself obsessed with art Octopate Characters the way you did with Caenis Fate/Grand Medal or the dragon girl Ch’en in Arknights. By the time I started ChampionsI hardly remember what Octopate Traveler The characters look.

These were the fears I had before I actually played the game. Eight hours later, these worries have been largely forgotten, I realize it Champions It’s my absolute favorite way to play Octopate Traveler. The auto-transfer function, where you tap the screen to auto run across landscapes, seems intuitive. There are buttons to stack each character’s moves at once, which makes normal battles go more quickly. If I encounter only two weak enemies, I can end the battle with two clicks.

Champions It also introduces the concept of reserve party members in the back who can be swapped in and out at will. If someone hits the status effect, I simply stick them in the backline and use the backup team members. Arched characters also recover both health and SP (mana). Since there are up to eight characters in each battle, it’s easy to spread experience points around more characters.

In both games, the combat mostly revolves around targeting enemy weaknesses in order to break their shields. Doing so was difficult in the original game. Multiple enemies in the same battle often had different weaknesses (such as Polearms, Daggers, or Fire), and boss battles became painful when bosses changed their weaknesses. in ChampionsHowever, with my party split into two rows, I can arrange a front line to break the enemy’s shields with basic multi-hit attacks on the first turn, and then use my back line of powerful characters to hit the enemy’s health on the next turn. I was amazed how Champions I managed to make Octopate Feel less stress by making very small adjustments. It didn’t have to be an overhaul, and the combat still works similarly to what happens on the original Switch.

Orsterran party members fight a snow fox.

screenshot: Square Enix / Kotaku

But wait there is more! The impact of status effects has now been greatly diminished, a smart decision that allows Heroes to eliminate inventory management altogether. I could have equipable weapons and armor, but I no longer had to juggle recovery items or sickness. I didn’t have to think about the difference between the Clarity Herb and the Awakening Herb, which was a really hellish experience when I finished Octopate last year. The system for summoning NPCs has also been greatly simplified. Summons are no longer tied to specific characters – you can now temporarily recruit people by fighting them or paying them, no matter who’s in your party. These might be sad changes for RPG fans who enjoy managing their inventories or bearing the consequences of case conditions, but they gave me a much more enjoyable RPG experience.

Champions She is also faithful to the amazing visuals, soundtracks and stories she made Octopate Traveler Don’t forget in the first place. I felt calm and comfortable during my transit HD-2D Landscape on the sound Octopate TravelerActive soundtrack. And I didn’t have to worry about the character’s cuteness – I loved every single person I recruited through the gacha system. back OctopateThe character-focused quest system allowed me to become associated with characters at my own pace. While some RPG fans might feel it Octopate The characters aren’t gray or complex enough morally, I just adore how humble, relatable and really loving the characters are. I used to recruit great nobles, legendary warriors, and even gods in other gacha games. And while the cast consists of up to 80 playable characters, the writing makes each of them special and lovable in a realistic way. Instead of everything being so serious and intense, I spent a lot of time simply helping people feed their children or discovering their research project. The characters in both games are driven by an inherent altruism or appreciation for earthly wonders, rather than revenge or hatred. It was comforting to watch the characters fear small misunderstandings or easily resolved human conflicts. I love the JRPG melodrama about secret bloodlines or whatever, but sometimes I just want to relax with people who have normal human weaknesses. Champions It fits this position perfectly.

more streamlined Champions The experience allowed me to get back into my game whenever I felt like it, and I didn’t have to relearn a complex system in order to progress. It strikes the perfect balance between being friendly enough for those who have never played Octopate Traveler and loyal enough to whomever wants Champions To be a direct follow up.

While gacha games for mobile devices often have a bad reputation for being cash-grabbing, it’s clear that developers Champions Think carefully about designing an RPG that feels good to play. Several redesigns of the new combat and quest system are aimed at improving the single player experience rather than the monetization aspect. New features and the way the themes intersect with compatible game systems and characters Champions Significantly improved single player experience compared to its predecessor.

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