Sonic Frontiers director Morio Kishimoto says the game is a “global playback test” and “has not arrived yet.”
In a tweet he posted on Twitter and monitored it VGCKishimoto hinted that while the team was “relieved” that the match was finally out and in the players’ hands, it was “reviewing the opinions of critics and everyone” and still had “a long way to go”.
“I’m sorry I couldn’t contact you because I have been busy since the release date,” Kishimoto tweeted to his followers, as translated by Google. “I am relieved that the release date has arrived and it appears that it has reached everyone safely.
Kishimoto added, “We are checking the opinions of critics and everyone else. As I indicated, we still have a long way to go, and we are taking this seriously as a global test.”
Have you played yet? in Eurogamer Sonic Frontiers Reviewwe said that:
“[W]Regardless of the open area or cyberspace, there is still no solution to the old headache that plagues every 3D Sonic game: inconsistent physics, where you might suddenly stop on the boost path, or break out of the spring animation and veer off course.
“Maybe there is no life system anymore, and the huge land masses in the open areas mean at least you don’t fall into endless pits, but it doesn’t make having to redo sections of the platforms any less infuriating.”
Sonic Frontieers has now launched on PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch.
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