Developed by Chucklefish, Wargroove is a great addition for any turn-based strategy fan.
With strong style and a good story, it has everything you have come to expect as well as new features that separate the game from other popular titles in the genre.
Wargroove is a two-dimensional turn-based strategy game. You are placed as the commander of a mighty army, your objective is to outmaneuver and outsmart your opponents and claim victory of the Lands of Aurania. An Idyllic Medieval fantasy setting full of knights, dragons, and sorcery.
The story begins with Intrigue, the reigning King of Cherrystone is Murdered. The young princess Mercia along with her mentor Emeric, and her faithful dog, Caesar (who is a playable character by the way!) are thrust into the politics of a world on the brink of war. They set out to defend their kingdom and fight enemies from the other three factions of Aurania.
Getting Into Formation
Advance Wars, Fire Emblem, and Langrisser are immediately what come to mind when I first looked at this game. For those of you Familiar with those titles it will come as no surprise that this game is very similar. If you are a fan of those games, then I am happy to say you will absolutely love this game.
Wargroove has everything you loved about those series as well as introducing its own style and features, you will not be disappointed. The rest of this review will focus on explaining the game to newer players who haven’t been exposed to games like this before.
Filling The Ranks
Each level is made up of a grid, each unit you control takes up one square. Every turn you may move each of your units once, if they are in range they can attack other units or capture cities. Every unit has its own weaknesses and strengths against other units, making a varied composition necessary for victory.
Combat in Wargroove happens in the form of battles. During your turn, you can attack an enemy unit, they both deal damage to each other. Every unit has 10 life points, the fewer life points your unit has, the less damage it will deal. There are a few ways to restore life points to your units, including ‘mage’ units that can heal them or having them restock at a city, which costs money.
Typically, the way to victory is to destroy the capital of your enemy by attacking it with your units. There are a variety of different buildings that can be captured this way. Cities can provide you more gold each turn to spend on units as well as barracks or castles which can make units like knights, catapults or even dragons.
Each faction is comprised of the same units, with a unique style and name for each. However, each faction does have a special commander unit. Each commander has a special ability they can use called their ‘Wargroove’. These abilities range from healing your allies to summoning skeletons to do your bidding.
Many completionists can replay the campaign to unlock better ranks by completing levels faster with fewer losses. The campaign offers plenty of levels to play, with unique maps and more modes to unlock. Arcade offers randomly generated levels with enemies and terrain that make it endlessly re-playable. Puzzle mode offers unique situations where you have to limited resources and turns to find the path to victory as quickly as possible.
For people newer to the game or looking for a more casual experience, Wargroove offers a unique approach to difficulty. The game doesn’t have simple ‘easy’ or ‘hard’ settings. Instead, there are sliders that change things like how much damage you take, or how much gold you get from cities.
By all accounts, Wargroove is a slam dunk. Gameplay introduces a few new mechanics, but makes strong balance changes that make it fresh to genre veterans. The game is a blast to play for hours on end or for a quick match.