Every once in a while the team at Humble offers indie devs some pretty useful tools. With four days on the clock, we decided to spend a few words on their Computer Graphics Book Bundle; hoping it could help you up your game.

Built in cooperation with CRC Press, this week’s pack deals with the theories behind the creation, animation, and rendering of many graphical effects. The bundle contains up to 19 books, at a price ranging from 1 to 15$.

What’s In The Humble Book Bundle: Computer Graphics?

As you probably know, buyers can choose how much they’re willing to spend for each bundle. For the Computer Graphics pack, the site organized the books in three tiers, which you’ll unlock by matching their prices.

Spend at least 1$ and you’ll receive the first four volumes. Tier I includes titles such as The Uncanny Valley  in Games and Animation by Dr. Angela Tinwell, as well as a tutorial about Real-Time Volume Graphics and a look at the techniques behind volume rendering.

Invest just a bit more and, with 8$ dollars, you’ll have access to 9 more volumes. Listing all of the titles would make for a nice wall of text, but I’ll try to cite the most interesting of the lot. Among the others, Tier II features an introduction to Fluid Simulation for Computer Graphics, a volume on theory and practices for Graphics Shaders, and some insights from the OpenGL community.

Finally, for just about 15$, you can bring home all of the books in the Humble Book Bundles – Computer Graphics. Tier III adds 7 more volumes – for a total of 19. Among this group we’ll find the second edition of Rob O’Neill’s Digital Character Development: Theory and Practice and an analysis of Interaction Design for 3D User Interfaces.

If you want to know more about the Humble Book Bundle – Computer Graphics or get the volumes for yourself, you can do so right here. The offer expires next Monday,  June 3rd 2019.

Note: remember that The Indie Toaster might receive a commission from your purchases through that link. Anything you decide to send our way goes directly toward keeping our servers alive!