Discord, the world’s biggest chat app for gamers, might have an interesting surprise for us!  A brand-new store, built mainly to compete against Steam!

According to the company’s blog, today 50,000 lucky Canadians were granted access to a beta version of this new tool. Publishers such as THQ, Raw Fury, Deep Silver, and others already jumped aboard to offer their titles on the store!

… But What About Curation?

The new store, announced alongside a major upgrade to Discord -Nitro-, will feature a customizable selection and suggestion system; moderated by a dedicated team as well as the community. According to the change-log:

We [The Discord Team] ’ll be showcasing a variety of titles that we think you’ll like. As the store grows, we’ll rely on our community and our team to make the store feel super personal and focused on games that we genuinely think you’ll enjoy!

On top of that, the Discord Store is going to include a number of exclusive previews – chosen to encourage more players to migrate to the new platform. Bad North, the release of which we discussed in detail here, should be among these titles.

About it all, the post of Discord’s blog goes on to say:

For our store, we’re excited to announce we’ll be supporting “First on Discord” titles — indie games that we’ve helped bring to life. Supporting indie games pushes the boundary of creative game design and is important to innovation and the long term health of the industry. Of course, we think the games are really cool too!

To be very clear, First on Discord games are temporarily exclusive. They’re literally first on Discord — usually 90 days and then the developers can sell anywhere else they want. This beta won’t have any First on Discord titles, but we’ll be showing off some soon!

Nitro is shaping up to be a platform that will greatly support indie devs and their creativity; a thing our entire staff at The Indie Toaster is extremely glad of! On the same page, the Discord Team published a series of forms that devs can use to request a collaboration.

At this point, we can’t but wait for more updates about Nitro, hoping it will change the way indie games are published and establish sturdy standards for curation. In the meantime, you can read the full press release here.