Highlights, Video-Games

Global Game Jam 2019 – Roundup

Global Game Jam

Game jams are a great melting pot of innovation and creativity put under pressure by a looming deadline, with some wonderful experiences emerging from the long weekend. Global Game Jam – which made its annual appearance on the last weekend of January – was certainly no exception.

Game creators from across the world got together at various locations on our little blue planet and spent 48 hours making a huge variety of games. At the time of writing, over 9,000 games have been submitted; ranging from small experiments by lone devs to polished AA experiences from seasoned professionals. All following this year’s poignant theme: “What Home Means To You”.

This wonderfully interpretive theme has forged experiences and games which are personal and sentimental to those who created them. From games about moving, decorating and relaxing, to love, loss and tragedy, this year has been incredible for the sheer range and emotion in the games produced.

Diving in, I tried out as many games as I could from as many countries as possible: some local winners from various sites, a few which were getting a lot of attention on Twitter and a bunch which people seemed to overlook and ignore. Of course, I barely managed to dip my toes into the ocean that is this year’s Global Game Jam entries, but of the ones I did manage to experience, here are a roundup of my favorites:

I absolutely recommend you browse around the Global Game Jam games, search for those made in your town or country and celebrate the personal creations made by those around you.

 

Terry The Turtle's Big Adventure - Global Game Jam 2019

Terry The Turtle’s Big Adventure

Game link: Terry The Turtle on itch.io
Creator: Matthew Watson
Jam site: University of Warwick, UK
Made with: PICO-8

A charmingly adorable short game where you – a turtle with his house on his back – reunite families of animals at their homes across this light platformer.
Featuring expressive pixel art, lovely music and wonderful little touches throughout the game, Terry The Turtle’s Big Adventure is certainly worth five / ten minutes of your lunch break to experience.

 

Heima - Global Game Jam 2019

Heima

Game link: Heima on globalgamejam.com
Creator: Ricardo Toureiro
Jam site: IADE – Universidade Europeia, Portugal
Made with: Unity

A warmingly minimalist game where “home is what you make it” – Heima has you arrange the assortment of furniture flung into the scene in your central home, and explore surrounding areas befriending other polygonal folks. A cute take on the theme combined with the surprisingly fitting music generated by JukeDeck’s AI makes Heima a pleasure to lose yourself in for a while.

 

Destructive Kitty - Global Game Jam 2019

Destructive Kitty

Game link: Destructive Kitty on globalgamejam.com
Creators: Ramon Huiskamp & Britta Amons
Jam site: Breda University of Applied Sciences, Netherlands
Made with: Unreal

I couldn’t help but include this one, as it brought a huge smile to my face whilst watching the stream of games being made during the event. Destructive Kitty is a ridiculous physics-based game where your goal is to mash your keyboard to make as much money as possible. During your efforts, your cat flings itself angrily around the room destroying your possessions and racking up heaps of debt. The cat is fantastically expressive and I couldn’t stop laughing whilst trying to keep its destructive behavior in check.

Hobosim - Global Game Jam 2019

Hobo Sim

Game link: Hobo Sim on globalgamejam.com
Creators: Egle Zioma, Ernestas Staugas, Laurynas Šauklys, Laurynas Kemesis, Marijus Lapinskas, Nora Navardauskaitė, Tomas & Tadas Šimkus
Jam site: LT Game Jam Vilnius, Lithuania
Made with: Unity

A poignant take on the theme, Hobo Sim is a rather harsh micro survival game where you rustle through the bins, cars and dumpsters of the city gathering food to eat, paper to burn for warmth and bottles to sell for cash. Survival is difficult, and the game doesn’t explain any of the mechanics which works well in its favour of portraying the harsh existence of the homeless. One of my favourites of the GGJ for how far it has placed itself from the main bulk of feel-good games and makes a statement about the harsh reality of homelessness.

 

Lost The Plot - Global Game Jam 2019

Lost The Plot

Game link: Lost The Plot on globalgamejam.com
Creators: Alexander Dudok de Wit & James Lowry
Jam site: Hacksmiths, Goldsmiths University, UK
Made with: Unity

An impressive implementation of mechanics for the 48 hours allowed in the Global Game Jam, Lost The Plot has you frantically defining rooms of a house by drawing on the floor. Family members will then demand you place specific furniture as quickly as possible, which creates a frantic juggling of defining rooms, remembering which room is which and placing the correct furniture. Fail to juggle these correctly, and the family gets pretty unhappy at your architectural talent.

The core mechanic of drawing walls and defining rooms is solid, and I’d be interested to see Lost The Plot developed further into a fuller title.

 

Home Joggings - Global Game Jam 2019

Home Joggings

Game link: Home Joggings on globalgamejam.com
Creators: Ignacio Puccini, Bruno Martinez, Eduardo Hurtado, Ramiro “Chinigami” Gallego, Dante Cuffia
Jam site: Puerto Global, Argentina
Made with: Unity

I love silly games, the emergent hilarity that comes with making a game mechanic based around a liberal use of physics. Home Joggings delivers this with a polished two-player racer, where you are literally a house bumping and stumbling into bits of the neighbourhood as you race laps around a track. Built by a sizable team in Argentina, this is definitely a game you and a friend should shout at each other whilst knocking the other into trees and nearby homes.

 

Retwined - Global Game Jam 2019

Retwined

Game link: Retwined on itch.io
Creators: João Ramiro, José Franco, José Diogo Candeias Magalhães, Mário André Silvestre Saldonha
Jam site: Técnico/Belas-Artes, Portugal
Made with: Unity

With an eerie combination of dark noir colouring and a small Victorian-looking girl, I was expecting a horror / psychological experience from Retwined. Instead, I got a thoughtful puzzle game blending time-rewinding with multiple characters which produced intriguing challenges. Juggling manoeuvring props into the right places, selecting the correct character and then reversing time – which has a very nice, if creepy, distortion effect – kept me entertained throughout the play through. Definitely worth playing through, especially given it won “Best Game” at its local site!

Where Are My Pants? - Global Game Jam 2019

Where Are My Pants?

Game link: Where Are My Pants? on globalgamejam.com
Creators: Simone Gabriele, Davide Di Tolla, Vincenzo Colangelo, Riccardo Pambianco, Kornei Sgibnev, Emanuele Babolo
Jam site: The Video Game Museum, Rome
Made with: Unity

Ending on a high note, Where Are My Pants? explores one of the key phrases for “home” which came out during brainstorm: “Home is where you can be naked”. Where Are My Pants? is a decent and funny stealth game where your open-air freedom is interrupted by family and guests, so you must hide behind furniture, shimmy through doors and keep out of sight as you hunt down your necessary nemesis: pants.

 

Again, these are just a tiny fraction of the games made during the 48 hour jam, please please take some time to check out some of the thousands of other games lovingly created over the weekend, and let us know here or over on Twitter of any favourites you find!

4 Comments

  1. Daniel

    Hi Shaun, thanks for covering the GGJ. Just want to share with you the game we built from Argentina: Bittersweet Recall. A 2 player (although it can be played alone) collaborative graphical adventure. Hope you get to test it, we are eager for feedback! https://globalgamejam.org/2019/games/bittersweet-recall

    • Shaun Wall

      Hi Daniel, I’d love to give it a go and provide some feedback! Do you have an itch.io page, Twitter or email I can contact about it?

  2. Really good read! Thank you for playing our game, and thank you for sharing such amazing games made during the jam! We can’t wait for GGJ20!

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