Five months after I posted about a Chinese action game Features air combatI have else Great to show you. Despite the silly name, Project: Perceiver It’s a sad political drama that gives me some Ghost of Tsushima percussion instrument. But Project: Perceiver It goes beyond the standard Soulslike combat. And when I saw the main character running against the wall – that was when truly He started to pay attention.
Most of the enemies are human, which means the initial focus is on figuring out how to dodge attacks and smash their heads with a rolling kick. As experience is accumulated, the protagonist Can turn into flower blossoms He jumps on the wall on his way across rotating platforms. I’m excited to see the full range of abilities when the game nears launch.
Wuxia is a Chinese literary genre in which wandering heroes travel through China in order to fight for justice, and Project: Perceiver It fits well with this type. The protagonist, later known as the Mask of Loyalty, is killed in battle, his ruler is murdered, and is brought back to life as a disguised ghost, making him feel like Ghost of Tsushima. Devotion continues to fight against the mask of Umbra, a rebel who seems to enjoy indulging in a bit of moral philosophy. “This land belongs to all its inhabitants,” said the villain as he fought the hero in a field of flowers. “Be it Liang or Tang, does it matter what order is called?” like dang. We have a moral lesson in the midst of a life-or-death battle. I love him.
There is only one problem – localization is terrible. The descriptions are stylized in such a way that it looks like they were literally translated from Chinese. It’s hard for me to analyze what the translations are trying to tell me. The trailer is totally understandable, so I hope this is just a marketing flop.
Project: Perceiver It does not have a release date yet, although it has been confirmed on PlayStation 4 and 5. It is unclear if it will be released on other platforms in the future.
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